Flickr Co-Founder Unveils Glitch: "The Greatest Game There Ever Was?"

Flickr co-founder Stewart Butterfield and his company Tiny Speck have come out today with a game they boldly assert could be “the greatest game there ever was”. The massively-multiplayer, Web-based Flash game was unveiled this morning and will be opening for private alpha testing soon.

While the game will not be fully open to the public until late in 2010, the current site not only gives us a preview of what Tiny Speck has been working on, but offers a way for you to keep track of what’s new and sign up to be one of the game’s testers.
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What’s Your Glitch
First, let’s get the name out of the way:
It’s called Glitch because in the far-distant and totally-perfect future, the world starts becoming less and less probable, things fall apart, the center cannot hold, and there occurs what comes to be called the “glitch” — a grave danger of disemprobablization.

We had a chance to talk with Butterfield this morning about what to look forward to and the game he described was certainly something different. Though he says they haven’t determined the pricing structure and are now just halfway through development, the game will primarily be free, with additional features and in-game goods available for purchase.

Glitch, from the looks of the preview video, looks like a standard side-scroller game with a Flash look that will be appropriate for all ages. As the FAQ states, the only thing you’ll be killing in this game is your time. Butterfield said that, from the beginning, they were looking at creating an “something that’s non-violent, a little bit more absurd and surreal.”

In The Minds of Giants
The game, Butterfield told us, “takes place in the minds of these giants that are walking along and singing and humming the world into existence” – a reference to aboriginal myths of

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